Virtual Reality in the Management of Chronic Low Back Pain: A Scoping Review

Ameet S. Nagpal, Aditya Raghunandan, Faye Tata, Daniel Kibler, Donald McGeary

Research output: Contribution to journalShort surveypeer-review

6 Scopus citations


Virtual reality (VR) is a burgeoning treatment option for chronic pain. Its use has been heterogenous in the literature. This scoping review assesses the current literature for the use of VR in the treatment of chronic low back pain (CLBP). The following themes were identified by the analysis: safety and feasibility of VR, quality of life associated with VR treatment for CLBP, efficacy of VR to treat CLBP, and efficacy of VR to treat functional changes associated with CLBP. Gaps were identified after analysis of the extant literature. Although the nascent research uncovered in this scoping review found good evidence for safety and tolerability of VR, more studies of safety, acceptance, and satisfaction are recommended including focused studies of spinal pain risks specific to use of VR. Overall, the methodological quality of studies reviewed in this scoping review was poor and outcomes were limited to short-term posttreatment outcomes.

Original languageEnglish (US)
Article number856935
JournalFrontiers in Pain Research
StatePublished - 2022


  • augmented reality
  • chronic low back pain
  • low back pain
  • scoping review
  • virtual reality

ASJC Scopus subject areas

  • Anesthesiology and Pain Medicine
  • Public Health, Environmental and Occupational Health
  • Neuroscience (miscellaneous)
  • Health Professions (miscellaneous)


Dive into the research topics of 'Virtual Reality in the Management of Chronic Low Back Pain: A Scoping Review'. Together they form a unique fingerprint.

Cite this