Abstract
Rapidly evolving technologies like data analysis, smartphone and web-based applications, and the Internet of things have been increasingly used for healthy living, fitness and well-being. These technologies are being utilized by various research studies to reduce obesity. This paper demonstrates design and development of a dataflow protocol that integrates several applications. After registration of a user, activity, nutrition and other lifestyle data from participants are retrieved in a centralized cloud dedicated for health promotion. In addition, users are provided accounts in an e-Learning environment from which learning outcomes can be retrieved. Using the proposed system, health promotion campaigners have the ability to provide feedback to the participants using a dedicated messaging system. Participants authorize the system to use their activity data for the program participation. The implemented system and servicing protocol minimize personnel overhead of large-scale health promotion campaigns and are scalable to assist automated interventions, from automated data retrieval to automated messaging feedback. This paper describes end-to-end workflow of the proposed system. The case study tests are carried with Fitbit Flex2 activity trackers, Withings Scale, Verizon Android-based tablets, Moodle learning management system, and Articulate RISE for learning content development.
Original language | English (US) |
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Journal | IS and T International Symposium on Electronic Imaging Science and Technology |
Volume | 2018-January |
DOIs | |
State | Published - 2018 |
Event | Mobile Devices and Multimedia: Enabling Technologies, Algorithms, and Applications 2018 - Burlingame, United States Duration: Jan 28 2018 → Feb 1 2018 |
Keywords
- Apps
- Data collection
- Digital user interaction
- E-learning
- Gamification
- Healthy living
- MHealth
- Smartphones
- Tablets
- Wearable sensors
ASJC Scopus subject areas
- Computer Graphics and Computer-Aided Design
- Computer Science Applications
- Human-Computer Interaction
- Software
- Electrical and Electronic Engineering
- Atomic and Molecular Physics, and Optics