A stereoscopic OpenGL-based interactive plug-in framework for Maya and beyond

Miao Song, Serguei A. Mokhov, Alison R. Loader, Maureen J. Simmonds

Research output: Chapter in Book/Report/Conference proceedingConference contribution

12 Scopus citations

Abstract

In many 3D modeling and visualization tools, it is generally difficult to create well-composed stereoscopic animation because stereo previews cannot be seen in real-time. Unable to work interactively in stereo, modelers and animators must work with flat previews and subsequently perform software renders and compositing to preview the stereoscopic effect. We propose an interactive plug-in-based framework and a case-study user interface that uses it for the Maya 3D animation software to remedy this problem. Our work is OpenGL-based and open-source and we have designed it for extension to tools other than Maya. We present the first working iteration of the real-time stereoscopic multi-view visualization interface and its challenges. Despite starting Maya 2009 includes built-in stereoscopic support, our plug-in works for Maya 2008 and Maya 8 that did not support it natively as well as our plug-in does not require the use of the graphics cards that support stereo buffers. Due to being based on OpenGL - an open standard and open-source, and the generality of the architecture, the framework can be included in any OpenGL application that wishes to do stereoscopy as either a plug-in or a library. It can also serve for educational purposes.

Original languageEnglish (US)
Title of host publicationProceedings - VRCAI 2009
Subtitle of host publication8th International Conference on Virtual Reality Continuum and its Applications in Industry
Pages363-368
Number of pages6
DOIs
StatePublished - Dec 1 2009
EventVRCAI 2009: 8th International Conference on Virtual Reality Continuum and its Applications in Industry - Yokohama, Japan
Duration: Dec 14 2009Dec 15 2009

Publication series

NameProceedings - VRCAI 2009: 8th International Conference on Virtual Reality Continuum and its Applications in Industry

Other

OtherVRCAI 2009: 8th International Conference on Virtual Reality Continuum and its Applications in Industry
CountryJapan
CityYokohama
Period12/14/0912/15/09

Keywords

  • Frameworks
  • Maya
  • OpenGL
  • Plug-ins
  • Stereoscopy

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Science Applications

Fingerprint Dive into the research topics of 'A stereoscopic OpenGL-based interactive plug-in framework for Maya and beyond'. Together they form a unique fingerprint.

Cite this